โ๏ธGameplay and Quests
In our game, the main goal is to gather as much $VIL as you can. It starts when you get your Hero, making you eligible to claim 1% of $VIL each month after completing at least one Quest (this could either be a social, on-chain or in-game Quest). A snapshot of Heroes and their scores will be taken monthly, with the airdrop amount proportional to each Hero's score relative to others. So the higher your Hero score, the more you will earn! Unclaimed tokens within a month will be burned. A maximum of 10 Heroes per wallet will be eligible to claim a share, so users with multiple Heroes can claim once for each of them.
But thereโs more you can do to get even more $VIL. You need to make your Hero stronger by acquiring special Items. These Items arenโt just for show; they help boost your Hero and increase the $VIL you can collect.
How to get Items
You can get these Items in three different ways: either use some of your $VIL to get Loot Boxes through staking and burning mechanisms, which are packed with Items, purchase them on the market, or go on different kinds of Quests that reward you with these Items.
Pool of Rewards
Players are invited to engage in social, on-chain and in-game Quests. These Quests offer a range of rewards including cash, NFTs, tokens, and in-game currencies. Upon completing a Quest, you'll have the opportunity to claim Loot Boxes. Besides that there will possibly be optional rewards:
Game rewards: The Game contributes with prizes including Cash, NFTs, and Tokens.
Quest Sponsors: Sponsors can participate (blockchain foundations, infra services, other web3 games, etc.).
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